https://www.humblebundle.com/books/game-programming-taylor-francis-books
Humble Tech Book Bundle: Game Programmingが始まりました。
$1以上の支払いで入手出来るのが
・Real Time Cameras: A Guide for Game Designers and Developers
・Talking to Artists / Talking to Programmers: How to Get Programmers and Artists Communicating
・Game Magic: A Designer’s Guide to Magic Systems in Theory and Practice
$15以上の支払いで追加されるのが
・Game Audio Programming: Principles and Practices
・The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC’s
・Virtual Character Design for Games and Interactive Media
・The Indie Game Developer Handbook
$20以上の支払いで更に追加されるのが
・Composing Music for Games: The Art, Technology and Business of Video Game Scoring
・3D Game Environments: Create Professional 3D Game Worlds
Second Edition
・3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines
・Independent Animation: Developing, Producing and Distributing Your Animated Films
・Once Upon a Pixel: Storytelling and Worldbuilding in Video Games
・Lighting for Animation: The Art of Visual Storytelling
・Character Development and Storytelling for Games
・Exploring Roguelike Games
・They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982
・The Business of Indie Games: Everything You Need to Know to Conquer the Indie Games Industry
・Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels
・Dramatic Storytelling & Narrative Design: A WriteraEUR(tm)s Guide to Video Games and Transmedia
・Environment Art in the Game Industry: A Guide to Rich and Realistic Environments Using Substance Designer
プログラマーやデザイナーとのコミュニケーションに関する書籍や
3ds Maxの使い方、
ビジュアルノベルのストーリー展開・分岐についてのデザインなどなど
ゲーム制作に関する様々な書籍の詰め合わせ。
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